Shields+

Shields+

472k Downloads

Shields+ is a simple mod that adds more shields, changes how they block, adds enchantments and adds a few small features.

The mod requires InsaneLib

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These are the available shields 

  • Wooden shield: 84 durability, blocks 1 damage
  • Stone shield: 112 durability, blocks 2 damage
  • Copper shield: 134 durability, blocks 3 damage
  • Golden shield: 42 durability, blocks 1 damage
  • Iron shield (vanilla shield): 336 durability, blocks 5 damage
  • Diamond shield: 588 durability, blocks 7 damage
  • Netherite shield: 672 durability, blocks 8 damage

Shields can be enchanted in the enchanting table. These are the new available enchantments:

  • Reinforced (max V) (Incompatible with Reflection): Increases damage blocked by 0.5 per level + 0.5
  • Recoil (max II): knocks back entities and launches back projectiles
  • Reflection (max IV) (Incompatible with Reinforced): Damages entities by 12.5% per level of the damage dealt (Up to 2 per level)
  • Ablaze (max II): Sets the entity and projectiles on fire for 3 seconds per level
  • Lightweight: Makes the player move faster when blocking
  • Fast Recovery: Reduces the Shield cooldown by 0.6 seconds (only works with "Combat Test shield disabling" enabled)
  • Shield Bash (Treasure) (Incompatible with Recoil and Reflection): Block with the Shield for 1.5 seconds.
    After that, tap sneak to bash and damage any entity in your path (Ablaze works too)
    On bashing the ability is put on a 1.5 seconds cooldown

If you can make better textures, you're welcome to do so and make a PR on github

Other features 

  • Remove shield windup: In vanilla when you start blocking with a shield, there's a 0.25 seconds window where you are still not blocking, this feature removes that (stupid) delay
  • The minimum damage dealt to the player for the shield to take damage (reduce durability) in vanilla is 3. The mod makes the shield always take damage instead.
  • The feature that makes shield block only a certain amount of damage can be disabled.
  • Shields are disabled like the Combat Test Update (for 1.6 seconds always instead of having a chance for 5 seconds)