Shingeki no Kyojin - Titans

Shingeki no Kyojin - Titans

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Announcement: For current minor Issue (Armored Titan model) and upcoming 1.4.2 Signal Flares update:

Found a problem (Minor)
-Armored Titan model got borked (I forgot that I made it use the same model as a generic 15m one while using different texture so when I've change the model of the generic 15m and its texture, the armored got broken (Cause its texture mapping dont match the new model))

I'll try to push a newer model for it on 1.4.2 Signal Flares Update. (While you can still spawn an armored, the face will just be bugged (But still killable))


(WAS currently got no plans to make another new model as im taking my time off but ohh well, now im back and force to fix the armored lol.)

On the other hand, Signal Flares now work and is its mechanic is similar to the anime with minor changes:
Green Flare - Usable anytime unless there are titans nearby (32blocks N/E/S/W) and will provide level 1 status effect of Regen (60s), Luck (120s), and Haste (120s)

Red Flare - Usable only when a non boss titan is nearby (32blocks N/E/S/W), will also provide level 3 status effect of Regen (60s), Resistance (120s), and Speed (120s)
Black Flare - Usable only when there's a boss Titan nearby (32blocks N/E/S/W), provides the folling status effect:  Regen V (30s), Resistance III (60s), and Fire Protection III (60s)

as Im taking my time, 1.4.2 will be pushed to live update in about 2 to 4 days (most likely)
also, all stats are not final, nerf or buff will be made depending on how they perform.


SOME Frequently Asked Questions:

Q: Why make another AoT Mod?
A: By the time I made this and initially released it (November), there was no better AoT mod and I was Desperate.

Q: There are now better AoT mod?

A: Yes, mods like Wings of Freedom and Shingeki no Kyojin (Attack on Titan) mods now exist on 1.16.5 and thats great! I highly recommend both mods too!

Q: Compatibility?

A: Works "Okay" together but if you want to use their weapon to kill my titan, you might wanna apply my custom enchantments, as my Titans have Level 10+ regeneration and cannot be killed that easily.

Q: Now that other AoT mods are up to date, are you gonna stop?
A: No. but instead of following people to "implement this" and "implement that", I'll now focus on the things I want. As I initially made this mod to satisfy my hunger for a better AoT mod.

Q: Things you want?

A: Yes, like Annie as a follower for example. I love her. I might add some other characters too on a later patch!

Q: What about Titan shifting?

A: I'll be honest with you, main goal is to be "part" of the world Attack on Titan, like a bystander on it and being a casualty from it. Meaning, I have no intension of replacing any characters from it and their skills, Also means I most likely wont add any Titan shifting as I dont want myself to see myself transform into one, but on the other hand I might add followers that can transform like an Eren follower or something.

Q: When will that be added?

A: No Idea, this is my first minecraft mod, Im still trying to learn a bit of java and mcreator as a whole, once I figure it out, thats when i try to do things.

Q: Are the mechanics ingame final (ODM, Colossal Titan Aura, Female Titan Call, etc)?

A: No, I usually try to optimize them or simplify them or just remove them completely depending on how they work out.

Q: Why the updates take so long? 

A: Im a modder on another game called Stellaris, Im just about to start updating all of my mods there and there's ALOT of it. (I have about 65K+ subscriber on steam from all of my mods = My Workshop Page )

Version 1.4.1 Anti Personnel ODM Gear and Titan Remodeled Changelog:

Shingeki no Kyojin - Titans v1.4.1 Anti Personnel ODM Gear and Titan Remodeled Changelog:

Changes - Added:
Items:
Simple Anti Personnel ODM Gear: A new ODM gear based on S4 style and for Urbanized area. (Basically High upward thrust, low forward thrust while Simple ODM gear has high forward thrust and low upward thrust)
--Comes with a build in dual wielded pistol (Press C to shoot, Release pressed button to fire the 2nd round, must have bullet in inventory and will consume 2 (Unless your down to 1 bullet, only the first gun will be triggered, the 2nd (button release) will be not))
--Max height ceiling is 176 (Y+176)
Iceburst Crystal Gas Tank: Main crafting recipe for Simple AP ODM Gear
--Can be crafted using 4 Gas Cannister and 5 Ultrahard steel (Recipe IMG will be provided)
--Use for repairing AP ODM Gear
AP ODM Gear Pistol Bullet: Bullet for the buildin pistol on the AP ODM Gear
--Can be crafted using 1 gunpowder and 1 ultrahard steel (any shape on crafting table)

Particles:
Blood particles: Simple blood effect when you attack a titan.

Changes - Models:
Colossal Titan - Full model redone to make it look better
15 Meter Titan (Normal and Abnormal) - Full model redone to make it look better
7 Meter Titan (Normal and Abnormal) - Full model redone to make it look better
Ultrahard Steel Blade: Adjusted model on 1st person view.
Other Titan model will be remodeled on a later patch
Titan models are not final (Might or might not change them on a later patch/date)

Changes - Mechanics:
Added:
ODM Gears: Anti Fall (You can now use the Simple ODM Gears (AP or Standard) to reduce your fall velocity (Slows your downfall) by just pressing B)
--You can also use it to hover on an area or just climb straight up.
--Falling can still kill you if you dont time it.

Mobs:
Colossal Titan: Increase spawn explosion damage and range. Will kill you and anything really close (Even if you have full Netherite Armor with all blast protection IV, powerful modded armor might save you tho or just create an Obsidian small base nearby with a bed inside and a chest + your actual gear so you wont lose them when you die)
Colossal Titan Aura: Getting near the Colossal will burn you. (Get Fire protection if you want to survive (I've tested it and a colossal is killable on survival.))
Female Titan: If the Female Titan dies, it will do a final call and spawn another set of Titans.
Female Titan Call: Adjusted titan spawn position so they no longer spawn on the Female Titan's position, instead now around here.

Items:
Enchanted Golden Apple: Now craftable using 8 Iceburst Crystal and 1 Golden Apple. (Recipe similar to golden apple, just surround the Golden Apple with Iceburst Crystal)
Simple ODM Gear Thrust: Increase push forward power by a little as well as increase push upward power by a bit. (makes you able to climb higher fast)
Simple ODM Gear Height Ceiling: Increase maximum height ceiling from 128 to 144 (This is Y axis, above 144 block, Simple ODM Gear wont work)
Dual Wield Ultrahard Steel Blade - Auto-Attack Nape Mechanic: As long as you have an Ultrahard Steel blade on BOTH main hand and off-hand, getting really close to a nape will auto attacks it. (Works with all titan that has a nape except Armored)

Changes - Spawns:
15M Titan: Increased to 15 spawn chance
15M Abnormal: Increased to 7 spawn chance
7M Titan: Increased to 20 spawn chance

NOTE: Changelog made after the update was finished. (So it might be incomplete lol)
IF you found a bug, pls comment about it!

 

General Purpose Cannon

  • NEW VALUE AS OF V1.4:
  • Cannons = Special "mob" (yes its a mob) that shoots any monster entity. Can only be spawned and will not despawn. (Similar to an Iron Golem but does not move.)
  • Decent Range (64 blocks),
  • High Damage (can one shot a 3m Titan)
  • Decent Accuracy (Adjusted to make it more useful)
  • Explosive Ammo (Explodes on Impact and deals damage on 2x2 area)
  • Extremely Slow Firing Speed (Can only fire every 20s. (think about it as reloading))
  • Cheap: Spawned with 1 Coal Block, 2 Iron Blocks andcan be killed with 2 punches and drops all of its spawning resources
  • Custom Model made with Blockbench. 

9 Cannon attacking 3M Titan

Shinzou wo Sasageyo Statue (New as of v1.3.1)

  • Prevents Spawning of Generic titan on radius of 64 Blocks (N/E/S/W)
  • Provides status effect of Jump Boost, Resistance, Strength and Speed with a range of 32 Blocks (N/E/S/W)
  • two ways to spawn, via craftable spawn egg or block placement (Similar to an Iron Golem)
  • Method 1: on the crafting table, place the following block on the CENTER ONLY. Top Center: Blue Wool, Center Mid: Iron Block, Center Bottom: Stone
  • Method 2: Similar to a Golem, place it, Bottom- Stone, Middle - Iron Block, Top - Blue Wool.
  • NOTE ON Method 2; When spawned using this method, the statue is placed on the middle of 2x2 block and will be floating 1 block high on the AIR. (This is purposely done, to properly see what I meant for it, please see the new screenshot provided as it contains information about it .)

Anti-Titan Artillery (New as of v1.4)

  • Anti-Titan Artillery = Special "mob" (yes its a mob) that shoots any monster and dragon entities. Can only be spawned and will not despawn. (Similar to an Iron Golem but does not move.)
  • High Attack Range (128 blocks),
  • Very High Damage (Will kill any generic titan with 1 shot and will kill an Armored with 3-4 or 5 shots.)
  • Decent Accuracy (It will most likely hit anything it attacks)
  • Explosive Ammo (Explodes on Impact and deals damage on 2x2 area)
  • Fast Firing Speed (Fires every 7s ))
  • Expensive: Total crafting cost:  12 Ultrahard Steel Ingot, 6 Iron Ingot, and 3 Iron Block
  • To craft: you need main item: Anti Titan Artillery BarrelAnti Titan Artillery Gun, and Anti Titan Artillery Platform (Recipe will be provided on Images/Screenshots)
  • To Destroy: Right click on it (It will drop all 3 main item to craft it back again.)
  • Custom Model made with Blockbench by yours truly. (Based on German Flak 88)

  • Humanoid Entities: Player, Server Player, Villager, Pillager, Vindicator, Evoker, Illusioner, and Witch.
  • Ageable Entites: SEE SCREENSHOT
  • To spawn Annie: Soul Sand bottom, Crystalized Block Top and 1 block of diamonds in INVENTORY.
  • Titan Spawn Chance = (by default, zombies has 100, Adjusted as of v1.4, new values below)
    -------Normal = 15M : 4, 7M : 15, 3M : 25
    -------Abnormal = 15M : 2, 7M : 7, 3M : 9
  • All TItan comes with CUSTOM AUDIO taken from the anime then adjusted pitch to fit certain titans.
  • All Titan (Normal, Abnormal and Bosses) have Level 10 Regeneration that triggers when they are hit/hurt and last for about 20s.
  • All Titan are killable with any weapons with HIGH Damage. (If you can prevent them from healing that is)
  • In anime, normal titans can run and abnormal ones sometimes ignores humans, in this mod, Normal = walker, Abnormal = runner + attacks any ageable (such as animals)
  • All titan have high vision range of 64 blocks away. (Want to survive? build a huge wall or use the Beta Version)
  • Armored Titan can only be spawned using skeleton skull, stone and 3 iron block. (Image will be provided on how to properly place and spawn it)
  • Armored titan is similar to a 15M abnormal, the only difference is that the armored gets 100 armor + slightly slower.
  • Colossal Titan can only be spawned using skeleton skull, 8 magma blocks, 16 soul Soil (Not sand, SOIL (Image will also be provided))
  • Colossal Titan when spawned creates an explosion that can reach up to 55 blocks away. (Better have blast and fire protection if you dont want to die instantly.)
  • Colossal Titan once killed will drop a Spawner, Full set of netherite armor, blocks of diamond, nether star and an spawn egg.
  • Range attacks (such as arrows) does not affect a Colossal Titan. (but Thunder Strike and cannon/anti-titan artillery attack still affects it)
  • Due to the ISSUES below, I ONLY ADVICE SPAWNING A COLOSSAL if you're really powerful. As the hitbox is bugged and can only be hit near the feet, you're more likely to die due to your attacks mostly missing. In the end. I dont recommend spawning a colossal unless you just want a tall titan to threaten your world and self. (Fixed as of v1.4)
  • There is no need to go to the nether to obtain the Soul Sands. Defeating the Armored Titan will drop the required amount (Except skeleton skull) to spawn the Colossal.
  • OTHER TITANS such as Cart, Attack and other nine titans are planned. Im just busy IRL so Im postponing on adding them at the moment.
  • If later I manage to add them, Cart titan will have a machine gun turret on top/back. (As it's one of the easiest to do)
  • All Titan skins are taken from the internet and some from very old mod dating back to 1.7, Half of this textures are edited and fixed to match the new larger models. Credits shall goes to this wonderful lads for sharing their texture work online.
  • All models come with generic simple animations assigned by MCreator.
  • All models are made by me using Blockbench 3D with CEM Template Filter = Zombies and Skin = Steve (basically theyre resized zombie and steve models)
  • This is my first minecraft mod. I've only made this cuz the only other Attack on Titan mod here on minecrafts are either outdated, Datapacks, and/or twigs reskinned as titan and call with AoT name. Which kinda looks really really bad.
  • Made with MCreator as Im really desperate to have a Decent Titans Mod.

  • Scaling Health = It's almost impossible to survive the world if you will just rely on your 20HP (10 hearts) as some titans (especially the boss ones) can 1 hit you. (Link Tagged, you can click the name)
  • 3D Maneuver Gear = Cool mod If you really feel like using and ODM Gear. Other than that, there's no nape to target lol. (Link Tagged, you can click the name)
  • Any mod that gives you more hp, decent armor, campfire heal/no spawn and/or any similar mod that gives you advantage. As this mod is design to be as brutal as it can be without making everything else too OP.

  • Hitboxes = (As per testing, this is a vanilla Issue (Zombie Giants have it and Mojang wont probably fix it unless they add big mobs)) While I did properly assigned the hitboxes of all titans, there is a bug where the larger the entity, the more its common. 3M seems to be okay, 7M head hitbox is non hittable, 15M/Armored head and upper body hitboxes are non hittable. Colossal Titan Hitbox is so big that only attack on the center near the FEET will register.
  • As of v1.4 - Hitboxes issue is no longer a problem as I've implemented a Nape System


TAGS: Attack on Titan, Shingeki no Kyojin, Titan, Titans, Colossal, Armored