So I heard you were talking crap about Minecraft's combat?

So I heard you were talking crap about Minecraft's combat?

49.8k Downloads

So I Heard You Were Talking Crap About Minecraft's Combat? (basically a combat update)

Requires Fabric API

NO PORT TO FORGE PLANNED! (but feel free to port it by yourself and link it)

The mod is now configurable to enable only changes that you like (no exception, see Changelog)

sihywtcamd

  sihywtcamd: So I Heard You Were Talking Crap About Minecraft's Difficulty? (basically a hostile mob update) Increase pleasure using both of these mods!

Description

This mod aims to improve Minecraft's combat features. Although I added some features from the Java Combat update snapshots, the goal of this mod is not to copy exactly those features, and not all of them. Indeed, it's easier to rewrite Minecraft (as they do), than modifying its behavior with mods. Finally, I also add what I want so there are a few features from me. However, feel free to ask for new features or changes in the comment section =)

One of the biggest feature of this mod is the ability to change any tools/weapons attributes (attack damage, attack speed AND attack range!) of Minecraft vanilla and even most tools/weapons from your favorite mods!

- Sword: don't kill my friends

  * Sweeping edge active only with enchantment

- Shield: get more magic and realism (wait what?)

  * Enchantable with the table: get unbreaking

  * Can add thorns and mending with anvil

  * Reduce the arc of protection from 180 to 120 degrees

  * Nerfed shield damage absorption: can absorb up to 5 damage, you take the remaining damage (does not apply to explosions, they are still fully blocked)

  * Removed shield delay, you can now use shield to instantly block

- Axe: how heavy

  * Cooldown to use shield after attacking with axe

  * Cooldown to use axe after using shield

- Bow: not a gun

  * Power is less powerful, power 5 is the same as the old power 3

  * Either you get power to deal more damage, or you get punch/flame/infinity but not both

- Crossbow: still not using it?

  * Multishot can be used with piercing

- Flint and steel: careful, it burns

  * Using it on an entity will set it on fire for 3s

  * The entity will then target you

- Eat/Drink: ouch

  * Eating/Drinking action is cancelled when attacked

  * Drink potions faster

- Stacks: let's get some more

  * Non-throwable potions can be stacked by 16

  * Milk buckets can be stacked by 16

  * Snow balls can be stacked by 64

  * Stacks count configurable

- Snow ball/egg: fight!

  * If thrown by a player, hit and knockback players without damage

  * Knockback can be stopped with shield

  * Has now a cooldown (you can't really see the difference, but the server will)

- Tools attributes: harder, better, faster, stronger

  * Changes the tools attack damage and attack speed

  * Added an attack reach attribute (using a library, so it should keep compatibility with other mods)

  * Tools attributes configurable in the json file (not available in the gui!)

  * You can add modded tools too! (some may not work but most of them)

New tools attributes 

FAQ

- Does it work on a server? Yes, it works on a server. File needed for both client and server!

- Can I include it in my modpack? Yes, you are free to include this mod into your modpack

- For any other things: Feel free to share your experience, problems (prefer the Issue link instead of Comment, but it's okay too), enhancement ideas... down in the comment section

- [NEW] Discord link!

Known compatibility issues

- No known compatibility issue.

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