Simple Clouds

Simple Clouds

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[Bug]: Snow does not accumulate on ground during storms

SpongeGuy opened this issue ยท 0 comments

commented

Guidelines

  • By checking this box, I am saying that I have read the guidelines and believe to be following them to the best of my ability

Minecraft Version

1.20.1

Mod Version

0.6.3

Mod Loader

Forge

Mod Loader Version

47.3.11

Graphics Card

NVIDIA GeForce 1060

Drivers Version

No response

Describe the Bug

Snow does not accumulate on the ground during storms in snowy biomes.

Steps to Reproduce

Use forge 47.3.11 with simple clouds mod 0.6.3 for 1.20.1. Travel to a snowy biome (snowy plains, snowy taiga, etc). If storm clouds are not already there, set cloud speed to a high number and wait until a storm cloud is overhead. Visual snowfall will appear but no snow will accumulate on the ground.

Crash Reports/Logs

Logs will not be helpful here, but I've included a snippet anyway:

[21:01:20] [Render thread/INFO] [minecraft/RecipeManager]: Loaded 7 recipes
[21:01:20] [Render thread/INFO] [minecraft/AdvancementList]: Loaded 1271 advancements
[21:01:20] [Render thread/INFO] [de.no.si.co.cl.CloudTypeDataManager/]: Loaded 7 cloud types
[21:01:21] [Server thread/INFO] [minecraft/IntegratedServer]: Starting integrated minecraft server version 1.20.1
[21:01:21] [Server thread/INFO] [minecraft/MinecraftServer]: Generating keypair
[21:01:23] [Server thread/INFO] [minecraft/MinecraftServer]: Preparing start region for dimension minecraft:overworld
[21:01:26] [Render thread/INFO] [minecraft/LoggerChunkProgressListener]: Preparing spawn area: 0%
[21:01:26] [Render thread/INFO] [minecraft/LoggerChunkProgressListener]: Preparing spawn area: 0%
[21:01:26] [Render thread/INFO] [minecraft/LoggerChunkProgressListener]: Preparing spawn area: 0%
[21:01:26] [Render thread/INFO] [minecraft/LoggerChunkProgressListener]: Preparing spawn area: 0%
[21:01:26] [Render thread/INFO] [minecraft/LoggerChunkProgressListener]: Preparing spawn area: 0%
[21:01:26] [Render thread/INFO] [minecraft/LoggerChunkProgressListener]: Preparing spawn area: 0%
[21:01:26] [Render thread/INFO] [minecraft/LoggerChunkProgressListener]: Preparing spawn area: 0%
[21:01:26] [Render thread/INFO] [minecraft/LoggerChunkProgressListener]: Preparing spawn area: 0%
[21:01:27] [Render thread/INFO] [minecraft/LoggerChunkProgressListener]: Preparing spawn area: 4%
[21:01:27] [Render thread/INFO] [minecraft/LoggerChunkProgressListener]: Preparing spawn area: 63%
[21:01:28] [Server thread/INFO] [ne.mi.se.pe.PermissionAPI/]: Successfully initialized permission handler forge:default_handler
[21:01:28] [Render thread/INFO] [minecraft/LoggerChunkProgressListener]: Time elapsed: 4737 ms
[21:01:28] [Server thread/INFO] [minecraft/IntegratedServer]: Changing view distance to 12, from 10
[21:01:28] [Server thread/INFO] [minecraft/IntegratedServer]: Changing simulation distance to 12, from 0
[21:01:28] [Render thread/WARN] [io.ne.ut.in.SystemPropertyUtil/]: Unable to parse the boolean system property 'java.net.preferIPv6Addresses':system - using the default value: false
[21:01:28] [Netty Local Client IO #0/INFO] [ne.mi.ne.NetworkHooks/]: Connected to a modded server.
[21:01:28] [Server thread/INFO] [minecraft/PlayerList]: Sproge[local:E:1c4a602f] logged in with entity id 194 at (18.61308351424327, 139.0, 37.60647435214108)
[21:01:29] [Server thread/INFO] [minecraft/MinecraftServer]: Sproge joined the game
[21:01:29] [Render thread/WARN] [mixin/]: Error loading class: net/fabricmc/fabric/api/blockview/v2/FabricBlockView (java.lang.ClassNotFoundException: net.fabricmc.fabric.api.blockview.v2.FabricBlockView)
[21:01:29] [Render thread/WARN] [mixin/]: Error loading class: net/fabricmc/fabric/api/rendering/data/v1/RenderAttachedBlockView (java.lang.ClassNotFoundException: net.fabricmc.fabric.api.rendering.data.v1.RenderAttachedBlockView)
[21:01:29] [Render thread/INFO] [ChunkBuilder/]: Started 6 worker threads
[21:01:29] [Render thread/WARN] [Embeddium-MixinTaintDetector/]: Mod(s) [embeddium_extra] are modifying Embeddium class me.jellysquid.mods.sodium.client.render.chunk.occlusion.OcclusionCuller, which may cause instability.
[21:01:29] [Render thread/INFO] [simpleclouds/SimpleCloudsRenderer/]: Beginning mesh generator initialization for cloud mode DEFAULT and cloud style DEFAULT
[21:01:30] [Render thread/WARN] [simpleclouds/ComputeShader/]: Could not find uniform with name 'FadeStart'
[21:01:30] [Render thread/WARN] [simpleclouds/ComputeShader/]: Could not find uniform with name 'TotalLodLevels'
[21:01:31] [Render thread/INFO] [simpleclouds/SimpleCloudsRenderer/]: Finished, took 1905 ms
[21:01:32] [Render thread/INFO] [minecraft/AdvancementList]: Loaded 2 advancements
[21:01:33] [Server thread/INFO] [minecraft/IntegratedServer]: Saving and pausing game...
[21:01:33] [Server thread/INFO] [minecraft/MinecraftServer]: Saving chunks for level 'ServerLevel[suck my fucking balls]'/minecraft:overworld
[21:01:33] [Server thread/INFO] [minecraft/MinecraftServer]: Saving chunks for level 'ServerLevel[suck my fucking balls]'/minecraft:the_nether
[21:01:33] [Server thread/INFO] [minecraft/MinecraftServer]: Saving chunks for level 'ServerLevel[suck my fucking balls]'/minecraft:the_end```

### Screenhots

_No response_

### Mod List

embeddium-0.3.31+mc1.20.1.jar
embeddiumplus-1.20.1-v1.2.13.jar
rubidium-extra-0.5.4.3+mc1.20.1-build.121.jar
simpleclouds-0.6.3+1.20.1-forge-all.jar