
[Suggestion]: Add config to control cloud region sizes
zinx10 opened this issue · 1 comments
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Description of feature request
I haven't tried this on an actual survival world yet, but when I was testing, I noticed that the storms last a REALLY long time.
For reference, I stood still and used a timer to figure out how long it would take for me to reach from one end of a storm to another (to mimic a storm going over a base).
To save time, I set the cloud speed to 100. The time it took ended up being 2m32s.
To figure out how long that would have taken at normal speed, we merely multiply the duration (2m32s) by the cloud speed (100).
That gives us 253m20s or 4h13m20s—which I feel like is an insane time to experience a single storm (in real time).
In Minecraft time, that equates to 12.67 days for Simple Clouds.
Compare that to Vanilla Minecraft where rain typically lasts 0.5-1.0 days, and has around a 0.5-7.5 day delay between rainfalls.
I feel shortening the duration would at least improve my enjoyment of Simple Clouds.
You can do that by either decreasing the size of the cloud regions or by increasing the speed at which clouds move.
Increasing the cloud speed does help with that, but it also starts to look unrealistic or funny after a certain speed.
A better alternative would to also allow the server owner to modify the cloud region size to whatever float value they desire.
Personally, I feel like 1 or 2 days (Minecraft time) should be the max it could rain.
That equates to 20-40 minutes (real time) of rain.
Bonus points if you allow us to change the region size of each cloud type.
I've been using this mod in my realistic survival modpack and yeah it's almost just funny how long the storms last, and then not long after another one starts again!
Ideally I'd like to see multiple ways of controlling the weather, such as having weather patterns vary by biome and having biome-independent wetter and drier regions.
It's not just that the storms last too long, I also think they're too large. You don't really have the chance to see that they're localized because you'd have to travel so far you'd just think enough time has passed for the rain to end like normal.