Simple Clouds

Simple Clouds

148k Downloads

[Bug]: Visual glitch when using Shaders + Simple clouds + DH

MCharles001 opened this issue ยท 1 comments

commented

Guidelines

  • By checking this box, I am saying that I have read the guidelines and believe to be following them to the best of my ability

Minecraft Version

1.21.1

Mod Version

0.6.3

Mod Loader

NeoForge

Mod Loader Version

21.1.84

Graphics Card

NVIDIA Geforce GTX 1060 6GB

Drivers Version

31.0.15.5186

Describe the Bug

When I enable complementary shaders in this mod, the ground is transparent/see-through for some reason (I can see caves through the ground, stuff like that), I can't seem to fix it. I'm using neoforge 1.21.1, I'm using distant horizons and simple clouds, but I don't know if it's related.

It's specifically Simple clouds because I tried disabling simple clouds and the shaders worked perfectly fine

Steps to Reproduce

  1. Start a world with the mods DH, Simple clouds
  2. Enable shaders (I used Complementary shaders - Unbound)
  3. See how the ground is see-through and you can see everything as if you were in spectator

Crash Reports/Logs

latest.log

Screenhots

2024-12-09_09 56 31
Screenshot 2024-12-11 223606

Mod List

3D Skin Layers

AppleSkin

Chunky

Cloth Config API

Complementary Shaders - Unbound

Distant Horizons

Entity Culling

Fresh Animations

ImmediatelyFast

Iris Shaders

Jade ๐Ÿ”

Lithium

Not Enough Animations

Simple Clouds
by nonamecrackers2
0.6.3+1.21

Sodium

Xaero's Minimap

Xaero's World Map

commented

I was having the same issue.
To fix this for now, until a proper patch comes about, go into the distant horizons settings, select Advanced options > Graphics > Generic Rendering and change 'enable rendering' to false.
Your distant horizon chunks will still show and so will the clouds
No idea why this fixes the transparent blocks, since the setting should only affect 'non terrain objects'