Sodium

Sodium

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End sky texture does not appear during dragon fight

racknae opened this issue ยท 4 comments

commented

Version information

mc1.18-0.4.0-alpha5+build.9

Expected Behavior

In the end, there is a skybox texture which appears when running the game normally.

Actual Behavior

No texture is visible in the skybox while the ender dragon is present. Instead, only the fog colour is visible.

Reproduction Steps

  1. Create a new world
  2. Enter the end dimension
  3. Look at the sky

Java version

Java 17.0.1 64 bit

CPU

Intel i7 Core-7700

GPU

NVIDIA GeForce GTX 1080

Additional information

No response

commented

This behavior may be due to the changes in #710, which prevent the sky from rendering when there is thick fog. Does killing the Ender Dragon cause the sky to render again?

commented

Yes, killing the ender dragon or moving far enough away to unload it makes the sky texture reappear.

commented

Having the sky disappear while inside thick fog is intentional to fix several problems with fog occlusion and other vanilla issues. Vanilla's current behavior regarding this has recently been confirmed as a bug, so I think it would make sense to keep this behavior in Sodium.

commented

I agree that this behavior should be kept, since we'd otherwise be special casing things even more. #710 fixes a number of important graphical issues which are exaggerated by other optimizations that Sodium makes about things you shouldn't be able to see.