
Issues
- 1
I keep getting the error code 1
#3189 opened by zayway1 - 4
Ars Nouveau Scry Oculus incompatibility
#3190 opened by goteusz-maszyk - 1
my pc can't run sodium
#3191 opened by CameFromForge - 1
Boat Floating
#3192 opened by SigOmbra - 1
rendering problem
#3193 opened by yuven532 - 2
Add a warning when an unsupported launcher is used
#3194 opened by Lolothepro - 1
Emitting quads from block model causes crash when rendering breaking overlay
#3195 opened by SuperMartijn642 - 6
Holding a key while moving the mouse causes mouse input to judder on Xwayland
#3196 opened by fililip - 0
Water is invisible in some cases with FramedBlocks
#3197 opened by Lolothepro - 3
Crash when entering the world
#3198 opened by seriousfreezing - 1
PojavLauncher crash bug please fix
#3207 opened by viewsgaming - 0
Johan
#3199 opened by johanjoahn - 0
NeoForge's API is not used in `ModelBlockRenderer#renderModel` mixin
#3201 opened by SuperMartijn642 - 0
Vertex sorting optimizations break the rendering of the debug profiler
#3200 opened by douira - 0
[1.21.1] Top level NeoForge model data is passed to `MultiPartBakedModel` submodels
#3203 opened by SuperMartijn642 - 2
Better Arabic
#3204 opened by HommamProm - 1
liquids don't render
#3205 opened by SergenteDonato02 - 1
liquids don't render
#3206 opened by SergenteDonato02 - 1
Crashing
#3215 opened by StuffedPlayz99 - 1
incompatible with figura neoforge
#3216 opened by kreap1 - 9
Sodium conflict with Fastpaintings
#3208 opened by tydn12 - 1
Sodium seems to break the block rendering in Draconic Evolution
#3211 opened by PTALTS-LK - 3
Lower performance when not moving
#3225 opened - 2
Desynchronization between light data and baked lighting factory
#3218 opened by Helsium738 - 4
Buffering Map Already Disposed Issue 1.20.1
#3219 opened by TheShadyyOneYT - 2
Items in Inventory menu turn invisible when next to selected slot by cursor
#3220 opened by StrawBanjo61688 - 3
copper golem 25w31a crash before load with only sodium mod
#3221 opened by nminica - 1
Sodium Crashes in Skyblock
#3222 opened by That1Person404 - 7
Using RenderType.text can crash the game due to some assumptions sodium does
#3223 opened by MehVahdJukaar - 3
Crash when tabbing out
#3226 opened by Zacgamingpro1234 - 0
Shading issue with partial quads
#3227 opened by CreativeMD - 10
Broken graphics with GLonD3D12 translation layer
#3228 opened by Cobaltbell - 0
error
#3229 opened by AdamLossvoise - 4
Flickering with moving pistons
#3230 opened by ferdinandkeller - 6
error when using mod aether+supplementaries fabric 1.21.1
#3231 opened by ramon13galo - 3
potential suggestion to reduce rendered faces
#3238 opened by Mr-Squid42 - 1
Sodium downloaded and installed Fabric API in version 1.21.4, but entering the game did not change the UI
#3232 opened by Forever-love-q - 1
Any chance on making bumped version for the latest snapshots? (IE the very latest
#3233 opened by TheDarkPanther - 3
Setting rendering distance crashes-1.20.1
#3234 opened by zc1108aaa - 1
Snapshot Version
#3235 opened by Luczin-a - 4
Menu Blur
#3236 opened by 8374954 - 2
Mod Compatibility Question
#3237 opened by 8374954 - 1
Missing Palette entry for index 26 1.20.1-fabric
#3243 opened by zc1108aaa - 3
Sorter already used
#3239 opened by Helsium738 - 3
Crash when breaking connecting block from rechiseled
#3242 opened by VanillaDaFur - 3
EDIT: Fixes in 0.6.7 Break Tripwire Render Type Behavior
#3246 opened by voidsong-dragonfly - 0
0.6.13版本的1.21.1Neo Forge版的钠与森罗物语:美食、机械动力:梦想与欲望加载一起时发生了崩溃
#3247 opened by tcgqimingxc - 4
request help on fork
#3250 opened by Mr-Squid42 - 0
Crash with Blaze3D Validation Layer in NeoForge
#3253 opened by AlexInCube - 6
just why...
#3256 opened by glkdrlgkrlzflnjkgh