Sodium

Sodium

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Certain Animated Resource-Pack textures are broken.

melechdaviid opened this issue ยท 5 comments

commented

Version information

sodium-fabric-mc1.18.2-0.4.1+build.15

Expected Behavior

The leaves should be waving, and the water should be A: clear, and B: wavy.

Actual Behavior

The above does not happen.

Reproduction Steps

1: Install a VanillaTweaks Resource Pack with the Wavy Leaves and Wavy Water components (Link to the site: https://vanillatweaks.net/picker/resource-packs/), and select it in the Resource Packs menu
2: Load up a world
3: Find a tree or river
You shall find the bug. And maybe a nest of bugs, depending on the biome.

I have already hypothesised that this is an issue with Sodium replacing (or nearly replacing) the vanilla rendering engine (or whatever the name is), meaning that the Resource Packs can't find the part or parts they use to animate the textures.

Java version

Java 16

CPU

Intel Core i7-9750H

GPU

Nvidia GEForce RTX 2060

Additional information

2022-04-08_18 34 37
2022-04-08_18 34 32

commented

This seems to be a duplicate of #754. Sodium does not support core shaders which VanillaTweaks uses to animate textures. See this comment specifcally.

commented

It is. I'm using Sildur's Fantastic Shaders, I believe.

commented

And the (non-default) enchantment animation is broken, as that's an animated resource pack texture as well.

commented

This is coming from a non-coder, but could there be a way to trick the resource packs to use Sodium instead?

commented

Unfortunately, no, there isn't a way to make the resource packs work. The issue is that they are trying to modify vanilla shader code, which we completely replace with a different system entirely. Not only are these systems separate, the way they do things are very different, which would mean that Fabulous resource packs would need to be rewritten entirely.