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Stained glass not rendered correctly through another stained glass (or glass pane)

i0xHeX opened this issue · 3 comments

commented

Version information

mc1.19-0.4.2+build.16

Expected Behavior

2022-07-03_21 48 25

Actual Behavior

2022-07-03_21 51 20

Also if you look through stained glass pane with same conditions as on the screen (facing for example) - stained glass will not be rendered at all:
2022-07-03_21 51 51

Reproduction Steps

  1. Join the world
  2. Build stained glass walls (color does not matter)
  3. Look through it

2022-07-03_22 05 38

Java version

JDK 17.0.3.1

CPU

Intel Core i3-4005U

GPU

Intel HD Graphics 4400

Additional information

No response

commented

I don't have time to post a formal issue yet, but I think this might be related to a water rendering bug I found today. A single column of falling water produces the issue. Looking at a downward angle causes the far face of the lower block to render improperly. I'll post a formal issue later. But if they happen to be the same root cause, this may help in isolating it. And water rendering might be considered higher priority than stained glass anyway 🤷, so if it is the same maybe this gets a boost lol. The main reason I suspect it's the same issue is because it's back-face culling (and similar rendering processes) with regards to transparent block types.

commented

This and @Anslean's water issue are both duplicates: #38

commented

Marking as duplicate of #38