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Coincident faces compete for depth (flicker, divide into triangles)

mjtd2 opened this issue ยท 1 comments

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Version information

mc1.19.2-0.4.4+build.18

Expected Behavior

2022-10-08_16 29 18

The lower face of the block above (iron bars) consistently shows above the coincident face of the block below. (Screenshot from vanilla.)

Actual Behavior

2022-10-08_16 31 12

The two coincident faces compete to show above one another. This results in flicker when the camera is moved.

Reproduction Steps

  1. Place iron bars above another block (in this case, upside-down quartz stairs);
  2. Observe & move the camera around.

Java version

17.0.3 64-bit

CPU

Intel i5-6400

GPU

AMD Radeon RX 480

Additional information

  • Also using Lithium & Phosphor.
  • Connected to a realm.
commented