Sodium

Sodium

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water not rendered properly through stained glass

partial-derivative opened this issue · 0 comments

commented

Bug Description

disable block face rejection(即“方块面剔除”i do not know the english name of this option)
Build a stained glass (or tinted glass ) tank filled with water,when player facing north,water only rendered upper surface and front surface;and different towards have different render phenomenon.
besides,boundary of chunk have extra strange rendering

commen glass tank or lava do rendered properly

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Reproduction Steps

my computer :
12th Gen Intel(R) Core(TM) i7-12700H 2.30 GHz
NVDIA geforce RTX3060 laptop GPU

sodium version V0.4.10+build 21
minecraft version:1.19.4 with fabric loader 0.14.21, fabric API v0.86.1+1.19.4
JAVA v19.01
here are my settings ,
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this problem maybe have connection with:https://github.com/CaffeineMC/sodium-fabric/issues/1573

Log File

2023-07-27-7.log.gz

Crash Report

Doesn't crash the game