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Internal liquid faces are not rendered

Altirix opened this issue ยท 1 comments

commented

Bug Description

Internal faces of liquids may not be rendered under specific scenarios

The bug is more obvious in the dev branch as it occurs for all(?) chunk directions.

The 0.5.0 Release seems to be only affected in the Y chunk direction

Conditions to cause rendering bug:

The face must be on the boundary of a chunk.
(0.5.0 only) The player's camera must be in the chunk diagonal to the face.

Chunk coordinates as an example:

Player Camera: -6 5 -6
Player Feet: -6 4 -6,
Unrender Face -6 4 -7)

Disabling Block Face Culling will render the faces

Reproduction Steps

F3+G
Go to the edge of a chunk in any direction
Build up until the place is at [X, 15, Z] of the chunk
Move back by 1 block
Build up a few blocks (doesn't matter how many)
At the top of this pillar place a water source, Let the water flow down
Go back to [X, 15, Z] and crouch on the block

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Log File

https://mclo.gs/mGnB3f4
https://mclo.gs/GchcJO7

World File

DemoWorld.zip

commented

Fixed by c344269.