Sodium

Sodium

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Compasses/clocks are functional in EMI

embeddedt opened this issue ยท 1 comments

commented

Bug Description

Compasses in EMI are functional (i.e. they turn with player movement), rather than being fixed to a given angle. This does not occur without Sodium installed.

Reproduction Steps

  1. Install Sodium 0.5.3 and EMI (I only tested on 1.20.1, but we didn't change model rendering so I highly doubt it's fixed by 0.5.4).
  2. Join a world.
  3. Search for "compass" in the EMI search bar.
  4. Note that if you close the inventory, turn the camera, and open it again, the compass in the EMI sidebar points in the correct direction.
  5. Try the same steps without Sodium and observe that the compass in the EMI sidebar does not change orientation even if the player turns.

Log File

N/A

Crash Report

N/A

commented

I am pretty sure this is actually an issue in EMI, will reopen if that's not the case.