Sodium

Sodium

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Fog/Sky blending on render distances greater than 32 chunks

BenPerkins-HunterOrbit opened this issue ยท 3 comments

commented

Request Description

Would be awesome if the Sodium renderer could be updated to support the sky/fog blending effect that is present up to 32 chunks on render distances greater than 32 chunks.

32 Chunks, looks great, as expected.
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80 Chunks, very harsh border between sky and fog layer. No blending.
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Zoomed in.
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Thanks,
Ben

commented

Was this actually a Bobby issue? Sodium does not normally support a render distance greater than 32 chunks, the same as vanilla.

commented

I'd love this as well. Seems like Sodium just turns off fog for any view distance larger than 32 chunks. It would be great if there weren't a hard limit.

commented

This is only present on Sodium 0.5.8 on Minecraft 1.20.4. Sodium 0.5.8 running on Minecraft 1.20.1 does not have this issue and renders correctly.

EDIT: This was actually bobby being installed that fixed it (both versions)