Sodium

Sodium

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It no longer appears to be possible to disable biome blending

muzikbike opened this issue ยท 5 comments

commented

Bug Description

In previous versions, the biome blending slider could be set to 0 to show a hard border between blocks within one biome and blocks within another. This no longer seems to be possible - the lowest setting is 1. I do not know if this is an intentional change since I can't see any resolved reports indicating this would have been removed.

This is a different issue from #1450 (it concerns the Smooth Lighting-like biome blending not being toggleable), but images in that ticket show the expected sharp border which would be achievable from a setting of 0.

Reproduction Steps

  1. Set your biome blending to the lowest possible value
  2. Go to the edge of a biome with a significant colour difference

2024-05-06_14 11 24
2024-05-06_14 11 27

Log File

latest.log

Crash Report

crash-2024-05-06_14.13.53-client.txt

commented

Even when set to 0 it would not produce sharp borders because Sodium, in addition to the biome blending, has color smoothing inside the blocks.
You can refer to my pr #2267, it re-enables setting bleding to 0, and explains what I just said above. Because it doesn't produce sharp boundaries in any case, the difference between 1 and 0 is very subtle.

commented

I remember previous versions didn't produce blended boundaries at 0 though.

commented

I can here to make a suggestion about this, and saw it was already here.
Can confirm, same for me.

I remember a few versions back you could set it to 0 and they were sharp.
I personally use this for testing/debugging custom biome stuff.
Id love to have this option again.

commented

Why were the previous versions possible to (1) render the colors as blocky (as in here)
(I prefer the colors to be shown as in the image.)

That's a Sodium Extra feature, not a Sodium one.

commented

Why were the previous versions possible to (1) render the colors as blocky (as in here), and (2) set the biome blending level to 0, and why current version does not give any options to (1) turn on/off the sharp coloring, and (2) set the biome blending level to 0?
Well, I'm just curious why it was possible but not now. (I prefer the colors to be shown as in the image.)
I'm asking this because I don't know whether this is a bug or not, whether there will be such options or not in the future versions, and whether these features will never be released anymore or not.