Sodium

Sodium

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Fix visual issues with objects behind translucent entities in Fabulous! graphics

muzikbike opened this issue ยท 2 comments

commented

Request Description

Another one of the many translucency and rendering sorting issues that don't go away in Fabulous! graphics. There's a handful of entities affected by this:

commented

This is really not suitable for Sodium. Fabulous uses texture blending to fix different-draw translucency; it doesn't fix the much harder problem core to Minecraft of entities not having ordered translucent draws.

commented

As was already stated, Fabulous mode only fixes problems between render passes, not within them. And it's impossible to actually resolve that without completely re-architecting entity rendering to use an order-independent approach, because geometry sorting can't solve all of these problems.