Sodium

Sodium

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Sodium does not restore OpenGL state after returning control to Minecraft and other mods

jellysquid3 opened this issue ยท 1 comments

commented

This causes many graphical issues due to the fact that other code will not anticipate our state changes. The correct solution is to keep track of the OpenGL state before we modify it, and restore any changes before we return control.

This is being worked on for Sodium 0.2.

commented

Solved with 1.16.x/thingl being merged.