[QUESTION] It is possible to integrate with Vulkan mod
Nerus87 opened this issue ยท 6 comments
Request Description
As in the thread, Is it possible to integrate somehow API with Vulkan to override OpenGL?
https://modrinth.com/mod/vulkanmod
Duplicate of #1496
The issue tracker is not for questions.
Regardless, we've given our two cents on this in a lot of other closed issues already. Yes, it is theoretically possible to use Vulkan, but it's outside the project's goals and we don't think it's necessary for good performance.
Request Description
As in the thread, Is it possible to integrate somehow API with Vulkan to override OpenGL? https://modrinth.com/mod/vulkanmod
If you want to use Sodium with Vulkan, just use VulkanMod. It uses Sodium chunk rendering engine since 0.4.0.
But crashing with Iris.
That's because Iris also utilizes OpenGL.
And FYI, if Sodium moved to Vulkan, Iris would crash too. And even if Iris moved to Vulkan too, it'd make every shader incompatible since they're based around OpenGL.