Sodium

Sodium

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Resource Pack checks don't work at all in 0.6.0

MerpisMe opened this issue ยท 4 comments

commented

Bug Description

As of 0.6.0, none of the resource pack checks implemented previously work. This includes letting the user know of any errors caused by usage of core shaders on top of the "ignored_shaders" field within the pack.mcmeta

Reproduction Steps

Download a pack that uses shaders (i.e., Brush-Up!), load it in game, observe the broken shaders on items
There is a list of shaders that should be ignored within the pack's metadata, however this does not affect the shaders
Additionally, observe how sodium no longer reports issues with core shaders

Log File

latest.log

Crash Report

crash-2024-08-23_17.08.58-client.txt

commented

Reproduced with 0.5.11

commented

Looks like it was introduced in 0.5.8

commented

Also 0.5.9, guess this broke a good while ago

commented

This issue is not reproducible on the 0.6 beta for 1.21 on Fabric Loader. I've tested the waving leaves pack from Vanilla Tweaks, both without the added ignores and with added ignores. Without the ignores, Sodium shows a resource pack error, with them, the shaders are ignored correctly and no error shows up.

Resource packs used for testing:
VanillaTweaks_r701544_MC1.21.x-ignored.zip
VanillaTweaks_r701544_MC1.21.x.zip

Seeing that the original issue report is made with Quilt Loader, it's worth checking if this problem is caused on their side.