Sodium

Sodium

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Face culling no longer works between blocks of different render types

muzikbike opened this issue ยท 4 comments

commented

Bug Description

In the latest Sodium betas, cutout, cutout_mipped and translucent blocks do not get culled at all by solid blocks, which is obviously a bad thing since some faces are getting pointlessly rendered now.
2024-10-29_13 16 04
2024-10-29_13 16 11

Reproduction Steps

  • Place an affected transparent block of your choice on the floor
  • Enter Spectator mode
  • Clip into the floor and observe

Log File

latest.log

Crash Report

crash-2024-10-29_13.20.21-client.txt

commented

The issue appears to have first arisen in beta 3 and was not present in beta 1 or 2.

commented

Do you know which version this was regressed? It would be helpful to have a bisect.

commented

This only seems to happen in Minecraft 1.21.3, and works correctly in Minecraft 1.21.1.

commented

The commit 990cf64 fixes this problem and will be made part of the next release.