
Buffering Map Already Disposed Issue 1.20.1
Closed this issue ยท 4 comments
Bug Description
Buffer Mapping Issues, I think it has to do with shaders, but I'm no code expert.

Reproduction Steps
- Super Duper Vanilla Shaders (1.20.1)
- Any version of iris for 1.20.1 (Using 1.7.5)
- any version of sodium for 1.20.1 (Using 0.5.11)
- any version of indium compatible with the other 2 (using 1.0.34)
- Launch the game, fly around enabling and disabling shaders, turn around too fas,t and the game crashes.
Log File
Crash Report
Nvidium appears to be modifying Sodium's code and is involved in the crash.
Please, remove Nvidium and see if the issue still happens.
yep fixed it, I'll have to contact Nvidium creator about it? or is there an alternative fix? I was using a file to patch nvidium to work with newer versions of the game. Unforunate there is so many issues with it now. Seems to also crash when changing render distance when nvidium is removed, but I think that is a minecraft issue, not the mod itself.