
Crash when breaking connecting block from rechiseled
Closed this issue · 3 comments
Bug Description
When I try to break block that can connect from Rechiseled, the game crashes, but not always, specs: CPU: N3350 iGPU: Intel HD Graphics 500 OS: Linux (x86_64)
Reproduction Steps
- Place any Rechiseled block that can connect with other blocks of the same type.
- Break that block.
- The game will very likely crash with the error provided in crash report
Log File
Crash Report
I'm here for the same reason.
It seems that whenever a connecting block from Rechiseled gets updated, Sodium tries to get its lighting mode type but receives null
instead of a valid value, which causes the crash. Hopefully they'll fix it quickly since it looks like an easy error-handling issue.
For me, this happens right when I launch the game and enter my world. If it’s going to happen, it does immediately after the world loads (since they get updated due to sticky pistons interacting with them), not like I can play for a while and then it suddenly starts. Btw, deleting the configs makes the game playable again (until you quit/save the world, and start playing again the next day :d).
This is caused by the issue I reported in #3195.
This does appear to be a duplicate of #3195, I'm going to close this in favor of the other one. Thanks for pointing this out.