Sodium

Sodium

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All blocks scrambeled at 30 gigs of allocated ram.

cennty opened this issue ยท 1 comments

commented

Expected Behavior

I expected the game to function normally after ascending over y level 62 with 30 gigabytes of ram allocated to the minecraft profile.

Actual Behavior

It seems every block began rendering as every block at the same time, rendering the game unplayable. All blocks still functioned as normal; i could open doors, walk through air and stairs still retained their shapes, but their models were completely unrecogniseable.

Reproduction Steps

If the bug is system specific, it might be because i only have 32 gigs of ram total.

  1. Edit a profile with fabric loader 0.10.8, fabric api 0.26.0 and sodium verson 0.1.0, replacing -Xmx2G with -Xmx30G.
  2. go to y level 62.

Attachments

https://www.youtube.com/watch?v=mfkptrDPcwE is a video of the issue.

System Information

DxDiag.txt

  • Java Version: 1.8.0_271
  • CPU: Intel i7-3740qm
  • GPU: quadro K2000M
commented

After being pointed out by reddit user u/FemoralArtistry, i have been informed that my pc seems to have used intel intergrated graphics instead of my dedicated gpu, causing these problems. After setting minecraft to use the correct gpu, it all seems to work as expected. I'll close the issue, and i send my thanks for the help.