Sodium

Sodium

44M Downloads

Tiny lag spikes when crossing chunk borders.

QPCrummer opened this issue · 13 comments

commented

I recently made a bug report for this on starlight’s GitHub page. The dev told me that it wasn’t a server-side problem, but most likely a rendering problem. That is why I am making this report as Sodium is the mod I use for rendering. This has been happening for about 3 months now, and the people on my server are getting annoyed about it. I am a redstoner and this bug has caused a few issues with moving players with pistons. The over world is by far the worst for lagging. The nether is a close second, however it only lags sometimes. The end has zero chunk lag, probably due to the void. I know this is a widespread issue, but I am fairly sure that you can find some way around it. (:

commented

5600xt and ive got the problem to

commented

This was an issue in the 0.6.0 of phosphor, and was fixed in 0.7.0, someone correct if wrong

commented

SpottedLeaf said it wasn’t a lightning glitch, but a rendering problem.

commented

It wasn’t fixed for me at least.

commented

Instead of me explaining it, here is spottedleaf’s response: From the performance numbers I've seen locally, in my experience it's actually just the rendering of these new chunks being loaded in that's causing spikes. While I want to fix issues like these, if it's not caused by the lightengine I really can't do anything from starlight.

commented

oh whoops sorry

commented

I know what it is, but I didn’t know it had to do with rendering chunks. I thought using a different lighting engine would fix it, but it didn’t. It helped though. I have a decent computer. Radeon RX 480 with a Ryzen FX 8530. It is very annoying

commented

After some further testing, I have concluded that Vanilla Minecraft Rendering lags for 1/4 of a second, Sodium lags for 1/2 of a second, and Optifine is also 1/2 however with Optifine it is very delayed, sometimes even close to 4 seconds of delay.

commented

Even with no other mods except for Sodium, Lithium, and Phosphor it still causes the chunk border lag.

commented

Have you tryed to re-install Sodium and Fabric?

commented

This bug is fixed on paper/tuinity servers

commented

That is actually not true. It is a hardware issue. I had an extremely old CPU and that was the problem. I upgraded to a 5950x and it works flawlessly now.

commented

Also 2700x here with this issue