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Rendering Issue

BFUR64 opened this issue ยท 2 comments

commented

Expected Behavior

Nothing should happen, and everything should work as intended.

Actual Behavior

Random blocks appear on my screen, and are random. It switches from that to normal but rendering issues like portal frames and water blocks dont exist.

Reproduction Steps

Switching from Oneshot 3.0, to Multidraw 4.3

Attachments

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System Information

  • System Model: HP 2000 Notebook PC
  • Java Version: 1.8.0_281
  • CPU: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz (4 CPUs), ~2.6GHz
  • GPU: Intel(R) HD Graphics 4000 10.18.10.5161
commented

Are you using 1.16.x/next?

commented

This is a duplicate of #179, and currently the only workaround is to use the 3.0/2.0 renderer.