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Fix several vanilla fluid rendering bugs

muzikbike opened this issue ยท 3 comments

commented

This mod fixes a lot of lighting related problems (and a massive thank you for that). However, several fluid rendering bugs still remain, most of which are to do with the height of fluids. Would it be possible for these to also be fixed?

  • MC-70848: attempting to connect to other fluids that they cannot
    2020-07-15_23 08 05

  • MC-127030: attempting to connect to fluidlogged blocks incorrectly
    2020-07-15_23 05 49
    2020-07-15_23 07 33

  • MC-127270: water looks uneven in waterlogged blocks in some situations
    2020-07-15_23 09 06

  • The bottom texture is not visible from above, despite this being true for the other five faces:
    2020-07-15_23 10 35

  • And this annoying one:
    2020-07-16_00 13 18

commented

MC-4533 and MC-70848 have since been fixed in 22w05a and therefore can be ignored.

In other news, there's now a ticket for fluid not having a bottom plane: https://bugs.mojang.com/browse/MC-190053

Also, a newer fluid model report: https://bugs.mojang.com/browse/MC-226858

commented

Resolving so I can split this into several more specific issues, as 1.18.2 fixes some of these but not others.

commented

The code analysis attached to this ticket may be of use: https://bugs.mojang.com/browse/MC-4533