Sodium

Sodium

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Flicker when the camera moves after teleporting to higher coordinates

mllightitup opened this issue ยท 2 comments

commented

Version information

0.3.3
1.18-pre8-0.4.0alpha4

Expected Behavior

No flicker

Actual Behavior

Just go to any world and write "/tp 5151515 ~ 2515151515" or any other large coordinates and you will see flashing every time the camera moves

Reproduction Steps

Go to any world
write "/tp 5151515 ~ 2515151515" or any other large coordinates

Java version

Java 17

CPU

i5 9600K

GPU

GTX 1060 3Gb

Additional information

I already wrote about it in discord when the branch 0.4-Experiments first appeared. Now the same thing happened again. In 0.3.2 everything works fine.
This also happens with this version: "sodium-fabric-mc1.18-pre8-0.4.0alpha4"

No response

commented
commented

Some additional info:
The flicker scales as you go farther, getting worse the farther out you go.

There is noticeable flicker at 500,000 x 500,000. When you reach 1,000,000 x 1,000,000 the flicker is worse: at an annoying level, but mostly playable; by 5,000,000 x 5,000,000 the flicker is so bad its practically unplayable.

Tested with multiple seeds.

It also seems to flicker [mostly] at chunk borders but not 100% sure on that.

Tested versions:
MC 1.17.1
fabric-loader-0.11.7-1.17.1
sodium-fabric-mc1.17.1-0.3.3+build.8

Also compared with:
Vanilla 1.17.1
Fabric 0.11.7-1.17.1 with all mods listed below.
Neither of these exhibit the flickering.

Additional mods installed:
fabric-api-0.40.0+1.17
fabric-carpet-1.17.1-1.4.52+v211104
lithium-fabric-mc1.17.1-0.7.5
malilib-fabric-1.17.1-0.10.0-dev.26
minihud-fabric-1.17.1-0.19.0-dev.20210707.150016
litematica-fabric-1.17.1-0.0.0-dev.20210906.183617

PC Specs:
Nvidia Titan-X
i7-5960x
64gb ddr4-ram