Spell Engine

Spell Engine

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Crash in the Trial Chamber โ€“ Spell Engine 1.5.2 (Minecraft 1.21.1)

PikouGame opened this issue ยท 3 comments

commented

Hello, it's me again! ๐Ÿ™‚

I have something happening within the trial chamber, the aether and Spell Engine.

Image

I was running around the trial chamber when a crash occurred. It could be a projectile from the Aether mod. I'm not sure, but here are my log and crash report:

Latest log:
latest.log
Crash report:
crash-2025-03-01_01.50.59-client.txt

Also thank you a lot for the latest issue, it works now!

commented

Thank you for the report!
Could you tell me the specific scenario that triggered this crash?

commented

Hi, scratch everything from my first issue, I believe I have find the issue in the matter:
It seems to be an issue with the spell engine projectile entity:

-- Entity being ticked --
Details:
Entity Type: spell_engine:spell_projectile (net.spell_engine.entity.SpellProjectile)
Entity ID: 300
Entity Name: Spell
Entity's Exact location: -119.50, 63.00, -65.70
Entity's Block location: World: (-120,63,-66), Section: (at 8,15,14 in -8,3,-5; chunk contains blocks -128,-64,-80 to -113,319,-65), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,-64,-512 to -1,319,-1)
Entity's Momentum: 0.00, 0.00, 0.00
Entity's Passengers: []
Entity's Vehicle: null

Here is my crash report

crash-2025-03-02_15.51.42-client.txt

Here is a video

Part1
https://youtu.be/KH1mZh5TMwo

commented

Should be fixed in 1.5.3, feel free to reopen the issue if resurfaces.