STARGATE FIGHTERS
Description:
This mod adds things from the Stargate universe to the game.
Tutorials(1.16.5):
If you record a good mod review, I can attach it here.
About 1.12:
In the near future I will not update the 1.12 version of the mod.
Initially, I plan to port the main things from version 1.12 to 1.16 and improve them. I will probably rewrite most of the 1.12 mod in the future.
Screenshots:
Atlantis Console:
Naquadah Reactor:
Forcefield:
Personal Shield:
OC Integration(1.12.2):
Example program - https://pastebin.com/4XYMGZPA
Component Name: atlantis_console
Methods:
getButtonCount()
isConsoleActive()
toggleActive()
Events:
buttonClick(eventName, adr, caller, buttonId, buttonCount)
Component Name: reactor
Methods:
getEnergyStored()
getMaxEnergyStored()
isEnergyProvide()
isReactorActive()
getNaquadahCount()
toggleReactor()
Component Name: asgard_beamer
Methods:
setPosition(x, y, z)
getPosition()
setID(id)
getID()
getEnergyStored()
getMaxEnergyStored()
isEnergyReceive()
attemptTeleport()
containsRedstoneModule()
Component Name: shield_generator
Methods:
setShieldRadius()
getShieldRadius()
isShieldActive()
isEnergyReceive()
toggleShield()
getEnergyStored()
getMaxEnergyStored()
containsRedstoneModule()
Credits:
3d Models - https://github.com/RafaelDeJongh/cap_resources
Lidrew AK-67 - Some textures and help in the test.
Repository 3d model - https://cults3d.com/en/3d-model/game/stargate-repository-of-knowledge
The 1st person teleport animation was taken from the Aunis mod.