THIS MOD IS IN BETA and ABANDONED
I don't have enough time to dedicate to this mod. Perhaps in the future I will return to it.
You need CURIOS API for it to work.
This mod wants to bring the Trinkets from The Binding Of Isaac game to the Minecraft game, as well as other items / mechanics that are related to the Trinkets such as the different types of hearts.
Trinkets have a% to appear in the chests that are generated in the world! Mobs can drop various items but not trinkets.
All Trinkets have a similar functionality to that of the game. Regardless below is a list of what each trinket does. [It may not be up to date.]
BLUE_BABY:
+ Every 10s a Blue Baby appears that will attack Monsters.
A_MISSING_PAGE:
+ Deals 4 damage to all entities within 25 blocks. 5% of it taking effect (can be increased with luck).
AAA_BATERRY:
+ When you level up you get a% of the total level.
ACE_OF_SPADES:
+ You get 10% of obtaining cards when killing Entities.
BIBLE_TRACK:
+ Gain a 10% chance to get Eternal Hearts from killing Entities.
BLACK_LIPSTICK:
+ Gain a 5% chance to get Black Hearts from killing Entities.
BLOODY_PENNY:
+ By taking a Penny you have a 25% chance of obtaining a red heart.
BROKEN_ANKH:
+ When dying there is a 22% chance to revive. You lose all of your hearts except half a heart and gain 5 soul hearts. You can gain more health (red hearts) after your first revive but you cannot regenerate that health. If you die normally, your health returns to normal.
BROKEN_MAGNET:
+ Attract all coins and experience within 25 blocks to you.
BROKEN_REMOTE:
- It has no current use.
BURN_PENNY:
+ By taking a Penny you have a 25% chance of obtaining a bomb.
BUTT_PENNY:
-Greatly increases the chance of coins dropping from poop.
+ Picking up a penny pushes the mobs around you and applies poison 2 for 10 seconds.
CAIN'S EYE:
- It has no current use.
CALLUS:
+ You take no damage from Cactus, Anvil, Magma Blocks and Sweet Berry Bush.
- 1.17 stalagmites
CANCER:
+ x1.5 Attack Speed.
CARTRIDGE:
+ You have 10% to activate the effect. Gives you invunerability for 6 seconds, inflicts fear on entities around you (5 distance), and recovers 1 heart on kill.
CHILDS_HEART:
+ Gain a 10% chance to get Red Hearts from killing Entities.
CURSED_SKULL:
+ Taking damage with less than 3 hearts teleports you.
CURVED_HORN:
+ +2 Attack Damage.
DAEMON'S_TAIL:
+ Replace the drops of Hearts. It becomes 80% keys and 20% Black Hearts.
EVE'S_BIRD_FOOT:
+ Every time you kill you have a 5% chance that a Dead Bird will appear, it deals damage on contact. The% can be increased with luck.
-No fully implemented.
FISH_HEAD:
+ Spawns a Blue Fly every time you takes damage.
-No fully implemented.
FLAT_PENNY:
+ By taking a Penny you have a 25% chance of obtaining a key.
FLAT_WORM:
+ When you attack more than one entity you hit in area and with knockback.
GOAT HOOF:
+ +0.15 Speed.
HOOK WORM:
-It has no current use.
ISAAC'S FORK:
+ When you kill an entity you have 10% (which increases with luck) to be able to heal 1 heart.
ISAAC'S HEAD
+ Every 10s a Isaac Head appears that will attack Monsters.
JUDAS TONGUE:
-It has no current use.
LIBERTY CAP:
-Need implementation.
LUCKY ROCK:
+ Stone Block has a 33% chance to drop 1 penny when destroyed.
LUCKY TOE:
+ +1 Luck.
MAGGY'S FAITH:
+ When time passes, give an Eternal Heart.
MATCH STICK:
+ Gain a 10% chance to get a Bomb from killing Entities.
You can contribute to the project by helping to find bugs or by giving ideas for trinkets that have no effect. I know about some bugs but possibly not all. For that you can enter the Discord! If you don't want to enter Discord but you want to report bugs, there is the Issue Tracker!
Here you can see what is implemented so far:
TRINKETS:
ITEMS: