Techguns

Techguns

9M Downloads

rendering error

Shibva opened this issue ยท 23 comments

commented

Due to this being an issue already being incorectly posted on the wrong site. a link to this issue will be provided

pWn3d1337/Techguns#218 (comment)

commented

I am still not convinced this is a bug from Techguns. As I have shown Techguns alone does not cause problems with Draconic Evolution particles. So there is something else involved. I do not have the time to debug your modpack.

If you can name me a mod that causes a problem with techguns together I can test this and maybe fix it.

commented

BreakThough

it appears as if the particles become broken when a weapon is being used
image

image

after the Progectiles are gone

Link to Mod present (signifigantly reduced)
g-1.0.zip

commented

hope this helps

commented

also ifound this Thing...
its a projectile that is constently exsisting

this is the reason why particles ant working
due to projectiles becoming broken on effectts of weapon projectiles
and this is constently summoned
2019-02-17_19 27 47

commented

I checked again and can't replicate your problems, also there are no particles under the world (at 0,0,0) spot.

Which version of techguns are you using?

commented

the lastest
beta version

commented

for 1.12.2
and the mod version is 2.0.1.2_1

commented

intresting....
it apears that this random entity will only ocur when a certen mods are present

also It apears that the partiles go into a grey texture when a Projectle hits a block

commented

have you used that modpack G
it cotains the low # of mods that are present when the Partile error ocurrs

for the Anomaly at 0,0,0 more researtch will need to be done to determen what mod is posaably spawning that thing constently witout a command

commented

here

https://1drv.ms/u/s!AkKXeWsRM5_2gbwhNf1m6p5v8HQ0Dw
just unzip this folder and use the lattest version of forge (14.23.5.2815) (1.12.2)

commented

The particles at 0,0,0 are techguns particles and such a bug has existed in 1.7.10. But I could not reproduce it.

commented

you will be able to recreate it using these set of mods here |
|
V
https://1drv.ms/u/s!AkKXeWsRM5_2gbxjK7SP8FmJ1nnFAw
(please Note that in order for this pack to run you will need to have more that 10 GB of RAM allowcated Otherwise it will crash on Startup Due to insuficant amounts of RAM allowcated)

commented

plese also note that it will take aproxametly 7 to 10 muinites max for the game to get to the main menu

commented

Best Apolagies For large modpack size as well
it is the only known source of mods where the the error that was present in 1.7,10 was present in the 1.12.2 version

commented

I could replicate the problem and also it is fixed now in local dev version.
Also the Techguns version you use is outdated. (but updating won't fix your problem yet)

commented

thankyou
wait Here can i aqire this version?

it is what i found on CruseForge

commented

ill keep an eye out for the version
notify me when its ready ;)

commented

When projectiles hit blocks they create a particle effect. But I can't reproduce the errors.

commented

nvm

commented

i hope this becomes public soon

Ill be looking out for it on Cuseforge

commented

WOW

i found the problem!
It aprears when i add in Albedo To the game The problem is no longer present

Strange... yet intresting
this mod when added must fix the bug when the particle effects from the guns are trying to be pulled
now with that addon present The game is working with the colors now when fireing

commented

maybe Albedo should be required for this bug is completely fixed when this mod is pressent @pWn3d1337
I hope this helps

commented

You can get the newest version here:
https://github.com/pWn3d1337/Techguns2/releases