Is it possible to decrease the damage of all guns against mobs?
Krid3l opened this issue ยท 5 comments
Hello everyone,
I'm using TechGuns along with Tinker's Construct and other metallurgy/melee-weapon related mods. I absolutely love TechGuns, however the gun's damage outputs are a little OP compared to melee weapons, so it discourages me and my friends on my server to use anything else. I tried changing the S:DamageFactorNPC value in the config, but it dosen't seem to change anything. Anyone has an idea?
Thanks in advance.
Excellent! Thank you very much, pWn3d.
Since I'm a bit of a newbie in Java, what am I supposed to do with these two files to make them work in conjunction with TechGuns?
Best regards.
You write a crafttweaker script, you need the crafttweaker mod obviously. Crafttweaker is a mod that allows you to manipulate mincraft recipes and also modded machine recipes and other stuff if the mod allows it. The files I linked are the available methods for techguns gun stat tweaking, armor stats and machine recipes can also be manipulated with crafttweaker
DamageFactorNPC reduces the damage npcs do with the guns. You can nerf the guns through crafttweaker:
Thanks a lot for these instructions. I'll try that in a couple days and post the results here. Cheers.
Hello again! So, I wrote a little CraftTweaker script with the methods you wrote in the .java files you provided me in your previous messages. However it dosen't seem to work - I think I did something wrong. Am I supposed to drop the two .java files in the "script" folder or do I have to put them somewhere else?
Sorry for bothering you with that, I'm completely new to this. ^u^'
Best regards.