![Tempad](https://media.forgecdn.net/avatars/thumbnails/500/177/256/256/637818622588372032_animated.gif)
[Bug]: portal display
grante36 opened this issue ยท 2 comments
Bug Description
Hi, I'm using your great "Tempad" mod with a "Complementary" shader on a modpack and when activating the teleportation portal I don't see it, is there a particular configuration to do or something else
How to Reproduce?
Ragnamod 7 modpack and ComplementaryUnbound_r 5.1.1 shaders pack and oculus mod for use a shaders
Expected Behavior
the display of the portal when it is activated
Version
1.4.1
Mod Loader Version
1.18.2
Mod Loader
Forge
Logs or additional context
No response
Code of Conduct
- I have searched the issue tracker and confirmed that the issue has not been reported
- I have checked the FAQ (if one is present) and my issue is not listed
- I have verified that I am using the latest version of the mod
- I have verified that I have installed all the required dependencies for the mod
- I have verified that I do not have Optifine installed. We will close issues if we detect Optifine is in your pack. We cannot fix Optifine issues. Please do not report issues with Optifine present.
Same Problem here, Modpack ATM9, ComplementaryReimagined_r5.1.1, MC Version 1.20.1.
As soon, as I disable the shaders, the portal is visible again.