Thaumic Augmentation

Thaumic Augmentation

7M Downloads

Crash report: i'm losing my saves!

allanisPixel opened this issue · 1 comments

commented

So I'm trying to create a modpack where this wonderful mod is included but something bizarre happens. After some 2 or 3 days of work on the server map (I am creating this map still in the "minecraft client" (off line, sigle player)) the next time I start the game and try to enter the map it will apparently corrupt and I will no longer be able to enter the map. All attempts result in Crash. In the "Error Report" the mod is mentioned and that's why I'm creating this issue. If you guys find out the cause and it's not this mod, let me know so I can communicate to the other mod creator.

If you try to reproduce the error, I think it will be a bit of work. Try to create a clunky build using the mods stuff (on maps I just made a cube and summoned the mobs inside to see the ids and configure a few things this didn't happen even after 1 week using this map) (it's uglier, faster and more effective to do this within the pocket dimension of "Dimensional Doors" but in the overword it happens too). In 1,2 or 3 days you will have the unpleasant surprise of trying to enter the map and CRASH!!! There is your error :'D

Crash Report:
---- Minecraft Crash Report ----

WARNING: coremods are present:
llibrary (llibrary-core-1.0.11-1.12.2.jar)
TenshiCore (TenshiLib-1.12.2-1.2.4.jar)
Do not report to Forge! (If you haven't disabled the FoamFix coremod, try disabling it in the config! Note that this bit of text will still appear.) (foamfix-0.10.14-1.12.2.jar)
TLSkinCapeHookLoader (tlskincape1.12.2-1.4.jar)
HCASM (HammerLib-1.12.2-2.0.6.31.jar)
ObfuscatePlugin (obfuscate-0.4.2-1.12.2.jar)
iceandfire (iceandfire-1.9.1-1.12.2.jar)
LoadingPlugin (Bloodmoon-MC1.12.2-1.5.3.jar)
Thaumic Augmentation Core Plugin (ThaumicAugmentation-1.12.2-2.1.5.jar)!!
Contact their authors BEFORE contacting forge

// Daisy, daisy...

Time: 1/20/22 6:10 PM
Description: Exception in server tick loop

java.lang.NoClassDefFoundError: net/minecraft/entity/Entity$2
at net.minecraft.entity.Entity.func_85029_a(Entity.java:2675)
at net.minecraft.entity.Entity.func_70020_e(Entity.java:1877)
at net.minecraft.entity.EntityList.func_75615_a(EntityList.java:221)
at net.minecraft.world.chunk.storage.AnvilChunkLoader.func_186053_a(AnvilChunkLoader.java:602)
at net.minecraft.world.chunk.storage.AnvilChunkLoader.func_186050_a(AnvilChunkLoader.java:529)
at net.minecraft.world.chunk.storage.AnvilChunkLoader.loadEntities(AnvilChunkLoader.java:486)
at net.minecraftforge.common.chunkio.ChunkIOProvider.syncCallback(ChunkIOProvider.java:101)
at net.minecraftforge.common.chunkio.ChunkIOExecutor.syncChunkLoad(ChunkIOExecutor.java:94)
at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:118)
at net.minecraft.world.gen.ChunkProviderServer.func_186028_c(ChunkProviderServer.java:89)
at net.minecraft.world.gen.ChunkProviderServer.func_186025_d(ChunkProviderServer.java:135)
at net.minecraft.world.World.func_72964_e(World.java:310)
at net.minecraft.world.World.func_72838_d(World.java:1211)
at net.minecraft.world.WorldServer.func_72838_d(WorldServer.java:1058)
at net.minecraft.server.management.PlayerList.func_72377_c(PlayerList.java:377)
at net.minecraft.server.management.PlayerList.initializeConnectionToPlayer(PlayerList.java:166)
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.completeServerSideConnection(NetworkDispatcher.java:255)
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.access$100(NetworkDispatcher.java:72)
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher$1.func_73660_a(NetworkDispatcher.java:205)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:285)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:180)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:790)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:668)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:279)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:526)
at java.lang.Thread.run(Thread.java:745)

A detailed walkthrough of the error, its code path and all known details is as follows:

-- System Details --
Details:
Minecraft Version: 1.12.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 1813388144 bytes (1729 MB) / 2885681152 bytes (2752 MB) up to 3154116608 bytes (3008 MB)
JVM Flags: 8 total; -Xmn128M -Xmx3000M -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
FML: ERROR NoClassDefFoundError: net/minecraftforge/common/util/TextTable$1
Loaded coremods (and transformers):
llibrary (llibrary-core-1.0.11-1.12.2.jar)
net.ilexiconn.llibrary.server.core.plugin.LLibraryTransformer
net.ilexiconn.llibrary.server.core.patcher.LLibraryRuntimePatcher
TenshiCore (TenshiLib-1.12.2-1.2.4.jar)
com.flemmli97.tenshilib.asm.ASMTransformer
Do not report to Forge! (If you haven't disabled the FoamFix coremod, try disabling it in the config! Note that this bit of text will still appear.) (foamfix-0.10.14-1.12.2.jar)
pl.asie.foamfix.coremod.FoamFixTransformer
TLSkinCapeHookLoader (tlskincape1.12.2-1.4.jar)
gloomyfolken.hooklib.minecraft.PrimaryClassTransformer
HCASM (HammerLib-1.12.2-2.0.6.31.jar)
com.zeitheron.hammercore.asm.HammerCoreTransformer
ObfuscatePlugin (obfuscate-0.4.2-1.12.2.jar)
com.mrcrayfish.obfuscate.asm.ObfuscateTransformer
iceandfire (iceandfire-1.9.1-1.12.2.jar)
com.github.alexthe666.iceandfire.patcher.IceAndFireRuntimePatcher
LoadingPlugin (Bloodmoon-MC1.12.2-1.5.3.jar)
lumien.bloodmoon.asm.ClassTransformer
Thaumic Augmentation Core Plugin (ThaumicAugmentation-1.12.2-2.1.5.jar)
thecodex6824.thaumicaugmentation.core.TATransformer
GL info: ERROR RuntimeException: No OpenGL context found in the current thread.
HammerCore Debug Information:
Dependent Mods:
-Improvable Skills (improvableskills) @ 12.4.67

Pulsar/tconstruct loaded Pulses: 
	- TinkerCommons (Enabled/Forced)
	- TinkerWorld (Enabled/Not Forced)
	- TinkerTools (Enabled/Not Forced)
	- TinkerHarvestTools (Enabled/Forced)
	- TinkerMeleeWeapons (Enabled/Forced)
	- TinkerRangedWeapons (Enabled/Forced)
	- TinkerModifiers (Enabled/Forced)
	- TinkerSmeltery (Enabled/Not Forced)
	- TinkerGadgets (Enabled/Not Forced)
	- TinkerOredict (Enabled/Forced)
	- TinkerIntegration (Enabled/Forced)
	- TinkerFluids (Enabled/Forced)
	- TinkerMaterials (Enabled/Forced)
	- TinkerModelRegister (Enabled/Forced)
	- wailaIntegration (Enabled/Not Forced)

Patchouli open book context: n/a
Profiler Position: N/A (disabled)
Player Count: 1 / 8; [EntityPlayerMP['Lyriam2'/299, l='Esse é o mundo :3', x=518.30, y=63.00, z=245.34]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
OptiFine Version: OptiFine_1.12.2_HD_U_G5
OptiFine Build: 20210124-142939
Render Distance Chunks: 6
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
Shaders: null
OpenGlVersion: 4.6.0 - Build 30.0.100.9864
OpenGlRenderer: Intel(R) HD Graphics 520
OpenGlVendor: Intel
CpuCount: 4
commented

First: do not delete your save, it is actually fine, and there is probably just a single entity causing the crash.

It seems like you have a mod that is crashing while loading some entity. This is a bit complicated by the fact that the game seems to be crashing while trying to make the entity crash report. I have no idea why it is crashing in the crash report generation - the thing it is complaining about not finding is part of the game itself and should not be missing. You may want to ensure you have a clean copy of the game and forge.

That being said, there is also no evidence in that crash that it is this mod - it is listed in the coremods section as we do have a coremod, but I don't touch any of the entity loading stuff. There is an option to remove errored entities instead of crashing in forge.cfg (make a backup first), but I'm not sure if it will work since your game is actually crashing at a very odd location.