OVERVIEW
This mod adds dungeons content to version 1.12 and unlike most mods of this type it seeks to expand the minecraft dungeons universe with new content and equipment
also you must have future versions, frozen fiend and Caves and Cliffs Mod 1.17 backport installed in your game for this mod to function properly.
The mod is also a parody of other minecraft dungeons mods so don't take it too seriously :)
I have also refreshed the armor textures so they look better with custom player skins and improved the looks of the unique items
I would like community feedback on the mod so I can improve it or remove something you don't like or if you want to help with mod development just tell me what you would like added
or if there are any bugs please report them.
CURRENT FEATURES
- almost all unique gear from minecraft dungeons with a few uniques I created myself to add a bit more
- some custom gear from newdefault+ (planning on adding all newdefault+ gear)
- common gear is NYI or not added except for some that I managed to add at the last second (those work fine)
- mobs such as the illagers
- the redstone golem
- the warden from MINECON
- piggy bank (NYI)
- fat foxes from Anixil's fat foxes resource pack
- the redstone monstrosity (NYI)
- the arch illager (NYI)
- two secret herobrine bosses (NYI)
CURRENTLY WORKING ON
- What to expect in the future:
- the namless one boss
- more mobs
- DLC bosses
- Grimoire of Gaia compatibility (I don't know why I chose to do that)
- all common and unique gear
- 6 dlc addons mods based off other popular mods (these are separate mods I will make but require the core mod. You can put requests for what mod or additional dlc mods)
- looting mechanics
- more diverse end
- more decorative blocks
ISSUES
- DO NOT USE ALEX PLAYER MODEL AT ALL COSTS IT WILL BREAK ARMOR RENDERING AND MAY CAUSE ADDTIONAL ISSUES I WILL FIX THIS IF POSSIBLE BUT SOME THINGS JUST CAN'T BE DONE
- All gear is not obtainable in survival currently but that will change
- If you are asking me to port to 1.16 that will not be happening because all of the most well established mods are on 1.12 and I see little point unless people start porting there mods to 1.16
- Don't ask for a fabric port because I have no idea how to make a fabric mod
- Helmet layer renders double models (expect fix in next update)