Addition of custom recipes, although two additional mods are required for that: CraftTweaker and MTLib
import mods.the_end_game.AlchemicalPedestal;
//AlchemicalPedestal.removeRecipe(IItemStack output) AlchemicalPedestal.removeRecipe(minecraft:lapis_block);
AlchemicalPedestal.TIME_DAY_AND_NIGHT AlchemicalPedestal.TIME_DAY AlchemicalPedestal.TIME_NIGHT
//AlchemicalPedestal.addRecipeNoFluid(IItemStack output, int time, int stability, int timeOfDay, Integer dimension, String biome, IIngredient[] inputs); AlchemicalPedestal.addRecipeNoFluid(minecraft:lapis_block, 120, 30, AlchemicalPedestal.TIME_DAY_AND_NIGHT, null, null, [minecraft:diamond, minecraft:diamond]);
//AlchemicalPedestal.addRecipeFluid(IItemStack output, int time, int stability, int timeOfDay, Integer dimension, String biome, ILiquidStack fluid_1, int amountF_1, IIngredient[] inputs); AlchemicalPedestal.addRecipeFluid(minecraft:lapis_block, 120, 30, AlchemicalPedestal.TIME_DAY, 1, null, liquid:lava, 500, [minecraft:apple, minecraft:apple, minecraft:apple]);
//AlchemicalPedestal.addRecipeFluids(IItemStack output, int time, int stability, int timeOfDay, Integer dimension, String biome, ILiquidStack fluid_1, int amountF_1, ILiquidStack fluid_2, int amountF_2, IIngredient[] inputs); AlchemicalPedestal.addRecipeFluids(minecraft:lapis_block, 120, 30, AlchemicalPedestal.TIME_NIGHT, 0, "minecraft:river", liquid:lava, 1000, liquid:water, 1500, [minecraft:diamond, minecraft:diamond, minecraft:apple, minecraft:apple, minecraft:apple]);
import mods.the_end_game.Explosion;
//Explosion.removeRecipe(IItemStack output); Explosion.removeRecipe(<the_end_game:dust_asterium>);
//Explosion.addRecipe(IItemStack output, IIngredient input, int surviveChance); Explosion.addRecipe(<the_end_game:dust_asterium>, minecraft:lapis_block*4, 100);