Fixes before releasing 1.3.0
Drullkus opened this issue · 7 comments
- Fix the ! problem in the GUI interface for Autocaster
- Fix the EnderIO Module not activating
- Fix the servo augment not being given in new versions of TE
- Add Recipes
I'll handle the recipes and the EnderIO module.
The ! problem is referring to this which may be why the AutoCaster might be not well-responsive in the GUI when you hit that button to switch casting mode. (Blocks/Ingots)
If you re-ran the gradle to re-dl deps, I updated them. For some reason, the machines, when placed, don't have the Servo augment like the TE machines do. They can't push items to a target inventory block either.
I'll have a look when I can - I might be able to do it tonight, depends how work goes (on a business trip atm)
@hilburn Fixes? :(
Autocaster issue is not actually an issue - it changes instantly when nothing is being processed, but if you are already working on something and try to change it, it outputs that before changing the mode.
Weird, I never got that error a few weeks ago D':
Will test later
On Sep 06, 2015, at 12:06 AM, hilburn [email protected] wrote:
Do you actually test build files before pushing them? this is what gradlew setupdecompworkspace idea --refresh-dependencies just did to my dev environment:
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