Theurgy - Hermeticism and Alchemy
Do you like the concept of Alchemy in Thaumcraft, but find it just a bit too tedious to be practical?
Have you ever tried Equivalent Exchange (ProjectE) but ended up discarding it as too OP?
Then Theurgy is the mod for you!
Designed as a balanced alchemy mod that complements other magic and tech mods it is
the perfect choice for players that want more magical options in their base
that are roughly equivalent to common machine mods.
Contents
For now the mod focuses on primitive Alchemy, namely manual crafting processes with a Crucible.
Dissolve items into their Essentia to use for alchemical crafting recipes.
Purify ores to get more ingots, replicate rare items and transmute matter into other types of matter.
Finally, grow Essentia Crystals as slow but steady source of alchemical crafting components.
See Screenshots for some impressions.
Looking for an overview of how things work? Take a look at the Feature Diagram.
Future Features
Rebalance based on Feedback
Magical/Alchemical Power Sources
Magic-based Automated Alchemy
First Steps
1. Craft a book with a nether crystal to obtain the Hermetica, your guide book in all things alchemy.
2. Craft a cauldron with a nether crystal to obtain a crucible.
3. Start your journey to becoming a master of all matter.
Feedback, Bug reports or Questions?
Join our Discord!
Use in Modpacks
Use in modpacks is allowed without restrictions, as long as you link back to this page.
If you create the modpack on curseforge a link will be automatically created in the files sections, you do not need to add a manual link.
Configuration, Recipes, Balancing
If you need help configuring the mod for your modpack, or need a specific feature for compatibility please join Discord and get in touch!
License
The source code for this mod is released under the MIT license.
View https://github.com/klikli-dev/theurgy/blob/master/LICENSE for the full text.
Contributions and derivative works are welcome!
All the good-looking textures have been graciously provided by Ridanisaurus (all programmer's art is on me!),
check out their texture pack for the Enigmatica mod pack.
Special Thanks
To the forge team, without whom mods would be in the Stone Age.
To Ridanisaurus for creating the best textures this mod will ever see.