
Mercury based heat source
klikli-dev opened this issue ยท 1 comments
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save stored flux to dropped item
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break if attached to block breaks
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crafting recipe for emitter
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attachble to all sides
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- can supply multiple blocks with heat, but increases consumption
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target blocks need to be linked
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sends particles to target blocks
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"caloric flux emitter" is the name of the block
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needs to be attached to a mercury capability source such as the catalyst
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page for the catalyst
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page for the heat source
Capability System for mf transfer:
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sources should push
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to that end, they keep a reference to nearby block capabilities
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add invalidation listener -> if invalidated, delete reference
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powah, however just queries world on each push attempt
- maybe do that, but just on a slow tick?
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considering that there will be more selection stuff in the future, create a behaviour parent to handle selection stuff
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then create an implementation for the caloric flux emitter
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register a click event handler and in that handler call all the relevant behaviours
Closed in #145