Theurgy

Theurgy

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Add rockbuds

klikli-dev opened this issue ยท 2 comments

commented
  • age models
    • multiple sizes
    • Flower on top before reaching max age
    • pop open when ripe
  • used to grow crops
  • should work like a crop: grow from a seed, then ripen, be removed upon harvest
    • drop a seed that contains correct nbt
    • drop harvest
  • datapack system to control output count
  • render resulting item on ripe rockbud
  • crafting:
    • not grafted
    • either use alchemical sulfur of type makes it t2, or allow crafting without (makes it t1/t1.5)
    • could be crop in center and rocks around
    • might need to craft or obtain a rockbud seed first?
  • Datapack
    • Data loading
    • Data generation
    • Data sync
  • JEI
    • fillItemCategory
    • subtype interpreter
    • recipe category for output
commented

Doesn't really fit the new direction of the mod, so I am closing this.
The whole idea of rockbuds is not really necessary because the goal - obtaining more food - will be achievable using the theurgy apparatus once sulfurs are implemented for crops.

commented

Lavis ideas:

  • hoe gravel or stone to turn it into "farmland", wet with water, then coat with seedpaste
  • Rockbuds are entities instead of blocks you can grow them on any stone surface
  • Worming? ic2 vibes for weeding
  • cross pollination with other crops to generate materials other then wheat using bees!
  • Decorative rockbuds! Wild ones recoil if approached or you move near them (observer detectable if a block?) but well cultivated ones don't recoil unless touched.
  • little glowing green dots start to appear around your crops if you grow a lot of them :D