
Add rockbuds
klikli-dev opened this issue ยท 2 comments
- age models
- multiple sizes
- Flower on top before reaching max age
- pop open when ripe
- used to grow crops
- should work like a crop: grow from a seed, then ripen, be removed upon harvest
- drop a seed that contains correct nbt
- drop harvest
- datapack system to control output count
- render resulting item on ripe rockbud
- crafting:
- not grafted
- either use alchemical sulfur of type makes it t2, or allow crafting without (makes it t1/t1.5)
- could be crop in center and rocks around
- might need to craft or obtain a rockbud seed first?
- Datapack
- Data loading
- Data generation
- Data sync
- JEI
- fillItemCategory
- subtype interpreter
- recipe category for output
Doesn't really fit the new direction of the mod, so I am closing this.
The whole idea of rockbuds is not really necessary because the goal - obtaining more food - will be achievable using the theurgy apparatus once sulfurs are implemented for crops.
Lavis ideas:
- hoe gravel or stone to turn it into "farmland", wet with water, then coat with seedpaste
- Rockbuds are entities instead of blocks you can grow them on any stone surface
- Worming? ic2 vibes for weeding
- cross pollination with other crops to generate materials other then wheat using bees!
- Decorative rockbuds! Wild ones recoil if approached or you move near them (observer detectable if a block?) but well cultivated ones don't recoil unless touched.
- little glowing green dots start to appear around your crops if you grow a lot of them :D