Theurgy

Theurgy

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add meat vats

klikli-dev opened this issue ยท 1 comments

commented
  • metal vats that grow meat
    • require alchemical salt as input
    • require piece of meat as reference
  • needs a heat source below: Putrefactor
    • heat source capability
    • converts organic materials to bone meal
    • recipes contain % of one bone meal as output
    • visualize organic conversion progress as horizontal bubbles
    • visualize bone meal progress as vertical bar
  • cache heat source capability to avoid constant lookup (onneighborchanged?)
  • model should use brass as main metals, (dark) wood as second material
  • datapack system or recipes to control cost
  • render resulting item at the front of the vat
  • JEI
    • recipe category for putrefactor
    • recipe category for meat vat
commented

Doesn't really fit the current direction of the mod, closed