![Thingamabobs and Doohickeys](https://media.forgecdn.net/avatars/thumbnails/929/671/256/256/638401902514825139.png)
Issues
- 0
Add icon for mod
#76 opened by wleethecoder - 0
Update mods.toml
#77 opened by wleethecoder - 0
update gradle version
#78 opened by wleethecoder - 0
gilded blackstone items aren't picked up by the magnet
#79 opened by wleethecoder - 1
magnet does not pull in items at all if the user's inventory is full
#58 opened by wleethecoder - 0
piglins dont become aggressive when player breaks gold ores with magnet
#59 opened by wleethecoder - 0
add config for mallet to always hit players, villagers, and pets regardless if right click is held down
#60 opened by wleethecoder - 2
magnet pulls in iron golems and iron/gold-armored entities
#61 opened by wleethecoder - 0
add config allowing whether iron/gold armored players can be pulled in by a magnet
#62 opened by wleethecoder - 0
magnet does not pull metallic entities riding vehicles
#63 opened by wleethecoder - 0
magnet-pulled entities sometimes "hover" when near the user
#64 opened by wleethecoder - 0
Reset fall distance for magnet-pulled entities (each tick)
#65 opened by wleethecoder - 0
fix 3d texture of explosive pumpkin pie
#66 opened by wleethecoder - 0
Test enchanting table mechanics for magnet
#67 opened by wleethecoder - 0
Gilded blackstone blocks do not get destroyed by magnet
#68 opened by wleethecoder - 0
add silk touch for magnet
#69 opened by wleethecoder - 2
Decide if a "reach" enchantment should be added to the magnet
#70 opened by wleethecoder - 0
Players pulled in by magnet move sporadically (in multiplayer server)
#71 opened by wleethecoder - 1
Explosive pastries should explode when hit midair
#72 opened by wleethecoder - 0
Some of the spring loaded boxing glove loading sounds are not heard by other players in a multiplayer server (minor)
#73 opened by wleethecoder - 1
Should the mallet damage entities through shields?
#75 opened by wleethecoder - 0
custom advancement from hitting 100 entities at once with a mallet / punchy glove
#74 opened by wleethecoder - 0
Update to 1.20
#81 opened by wleethecoder - 1
maybe have 2 different reach distances for entities and blocks
#80 opened by wleethecoder - 0
1.20.1 update
#82 opened by wleethecoder - 0
1.20.2 update
#83 opened by wleethecoder - 0
1.20.3 update
#84 opened by wleethecoder - 0
1.20.4 update
#85 opened by wleethecoder - 0
magnet should be able to pull "chain", "punchy", and "explosive" items
#86 opened by wleethecoder - 0
add crafting recipe for magnet
#87 opened by wleethecoder - 0
Mod showcase
#88 opened by wleethecoder - 0
Few metallic items that still need to be picked up by magnet (minor)
#89 opened by wleethecoder - 0
Create wiki on GitHub
#90 opened by wleethecoder - 0
Host mod on CurseForge
#91 opened by wleethecoder - 1
Add custom anvil recipes to each doodad
#92 opened by wleethecoder - 0
Maybe add my items to chest loot tables (minor)
#93 opened by wleethecoder - 0
Adjust description for preposterous outcome advancement
#94 opened by wleethecoder - 0
Maybe magnet should decrease durability when forcing nearby entities to drop metallic items
#95 opened by wleethecoder - 0
There should be items that should not be pulled by magnets under any circumstances
#96 opened by wleethecoder - 0
readme
#97 opened by wleethecoder - 4
1.19.2 port?
#98 opened by QianFuv - 0
Apply the mixins plugin in build.gradle
#99 opened by wleethecoder - 0
arena dimension: player does not get teleported to random place
#101 opened by wleethecoder - 0
arena dimension: structures are still spawning when they are not supposed to
#100 opened by wleethecoder - 1
make sure arenas don't overlap in arena dimension when there are multiple players
#102 opened by wleethecoder - 1
place restrictions on player in arena dimension
#103 opened by wleethecoder - 1
when player leaves arena dimension, arena structure must disappear
#104 opened by wleethecoder - 1
remove + grant effects when player enters/exits dimension
#105 opened by wleethecoder - 1
Prevent softlock in arena dimension
#106 opened by wleethecoder - 1
skeleton bow master teleportation should only work in overworld or arena, for simplicity's sake
#107 opened by wleethecoder