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Condition bug with keybinds with scoreboard condition
Nexominer opened this issue · 3 comments
I have a keybind for an ability and before when it also required the on_ground condition it disabled when i stopped being on the ground but with a scoreboard condition instead (I assume this is because of how it refreshes) the ability does not stop being active when the scoreboard is outside of the min-max Example i have a held ability and i have to stop holding it for the condition to actually work then i cannot enable it again
For future reference: https://streamable.com/ygdk88