Palladium 🐿️

Palladium 🐿️

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Projectile interact command

Nexominer opened this issue · 2 comments

commented

For custom projectiles an attribute that causes them to activate a command when they hit a block/entity with a true/false for both

commented

(Imo, this would be better if it just added "block_command" and "string_command" string fields that default to null/"")

commented

Whichever works best just would be useful to be able to do it in general lol