![Palladium 🐿️](https://media.forgecdn.net/avatars/thumbnails/934/721/256/256/638411082584263247.png)
A new section for the superpower command
Nexominer opened this issue · 5 comments
/superpower disable “power” @s
Or / superpower disable * @s (would disable all the powers the person has) and the same for an enable section. imo this would be a super useful tool for powers that you wouldn’t want stacking with other powers but don’t won’t to straight up delete from the player with set.
I dont really see a use, if you need to disable/enable them via a command anyway, why not just use the add/set/remove?
Set straight deletes powers and that’s not very user friendly cause some powers can be very hard to get. But say I wanna have a transformation power with a model I don’t want the person stacking 53 powers onto that making them a god and I don’t wanna delete there powers
For a transformation power you could do
/superpower disable *
/superpower enable test:transform
Then the person can use that power but not there others and when they turn back they can just use there powers agajn