Timeless and Classics Guns

Timeless and Classics Guns

5M Downloads

Cannot reload

anhgelus opened this issue ยท 7 comments

commented

When I try to reload a gun, it does the animation but does not increase the number of bullets in the gun. It does not affect the bullets in the inventory.

I am using this modpack.

commented

Update: I did some digging and stumbled upon this issue on CGM: MrCrayfish/MrCrayfishGunMod#452
It mentions ServerCore being incompatible with CGM; low and behold: removing ServerCore fixed the issue for me!

@anhgelus If you're still having the issue and you happen to have ServerCore installed, try removing it. It may also be worthwhile trying to disable other performance mods if that doesn't work/you don't have it installed.

commented

Actually, I do notice one thing, but I'm not sure if this is normal behaviour.
When I join the server, this happens:

[17Mar2024 00:10:34.962] [Server thread/INFO] [net.minecraft.server.dedicated.DedicatedServer/]: J0w03L joined the game
[17Mar2024 00:10:34.963] [Server thread/INFO] [tac/]: PENDING

This is never followed up with anything to say that whatever is pending finished, but I don't know if it's supposed to either. It is also worth noting that this bug only started happening a few hours into a playthrough.

commented

I have also just encountered this bug on the same version that OP is using. Are there any specific logs you need? I don't really see anything out of the ordinary on my server's logs.

commented

If I remember correctly, I didn't have ServerCore installed. I will try to disable performance mods when I have time.

commented

I was not able to reproduce this bug with the same modpack. It's very strange.

I close the issue.

commented

I am using Timeless and Classics Guns 0.3.10.1-1.18.2 BETA which is available on CurseForge.

I will check the log when I have time.

To trigger this bug, I just have to reload a gun (in creative or in survival).

commented

What version of the mod are you using? Please provide more detailed trigger this bug, and if you have relevant logs, please provide them to me. I can't review this bug