Tinkers' Steelworks (fork)

Tinkers' Steelworks (fork)

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Entity ID Conflict

buymytoasters opened this issue ยท 1 comments

commented

Hey guys and or gals. Thanks for taking up 1.7.10 development on Steelworks <3

Running into an entity ID conflict on load. Some quick searching didn't show me an easy way to fix this myself. Several posts I found suggested that there is a way to implement entities in mods that won't cause this conflict, or a fast workaround would be a config option to change the entity ID manually.

Pastebin: http://pastebin.com/j2JcCFw9

If you need any additional testing, info, or logs, let me know.

-bmt

commented

Don't use global entities. It's evil stuff. Use mod-entities instead.