Tiny Redstone

Tiny Redstone

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[bug] rendering glitch piston if changes are made too quickly (over multiple panels)

lublak opened this issue ยท 2 comments

commented

Only in rendering. If i place a block it syncs again
It is very difficult to fabricate.

Also, if changes are made too quickly in general, it looks very slippery.

grafik

commented

I did notice this. I need to come up with a way to tell that tile to sync to client. Now that the IPanelCells are kind of directly accessing cells in other panels, I need a way for them to tell the panel to sync.

commented

Fixed in 1.16.5-1.6.0b