HT's TreeChop

HT's TreeChop

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BoP's palm trees not detected?

xJon opened this issue ยท 5 comments

commented

In 1.12.2, unlike other BoP trees the palm trees are not detected for some reason. First reported over xJon/The-1.12.2-Pack#775.
Any idea why this is happening?
Thank you!

commented

If I recall correctly, BoP's palm trees are odd - their leaves are diagonally connected, which causes two problems:

  1. TreeChop's leaves detection mechanism won't detect them. To fix this, turn off "treesMustHaveLeaves" (config file or in-game settings screen)
  2. BoP marks the palm leaves as "persistent" so they won't decay -- Minecraft thinks they're not attached to a tree. So, even if you do chop one down, the leaves will stay floating forever.

I might eventually try to add special support for palm trees (and similarly misbehaving trees)

commented

When chopping a palm tree with an axe, it does decrease the size of the block but like in vanille minecraft it cuts it completely and the tree is still standing.

Oops, didn't check the linked issue! Sounds like the poster managed to turn off "felling". The palm trees are still problematic, but make sure "felling" is enabled after turning off "treesMustHaveLeaves"

Also, no guarantees it'll help, but you could try disabling "ignorePersistentLeaves" (config file only, I think). Note that, with this disabled, player-placed leaves will cause connected logs to be chopped like trees.

commented

Thank you for the quick reply! I'm actually worried that these palm-specific workarounds might create other issues elsewhere, so I might leave it as is for now.

commented

This is fixed in newer versions of TreeChop and BoP. Closing.

commented

Actually, it'll be fixed in the next version of treechop! Whoops.